Project brutality dual wield

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Some melee weapons also have alternate scaling with Tactics (e.g. Weapons that scale with both Brutality and Survival are usually weapons that are a sort of medium speed between light and heavy weapons, like the Shovel. Brutality scaling weapons are usually lighter, faster attacking weapons, such as the Balanced Blade or the Twin Daggers, while Survival scaling weapons are usually slower, heavier weapons like the Nutcracker or the Broadsword.

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Most melee weapons also have their own individual movesets that they can initiate by continuously attacking, but there is a short time where the player may do other actions before continuing the weapon's combo, such as rolling or jumping.Īll melee weapons' damage scales based on either the player's Brutality stat or their Survival stat.

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Melee weapons also all have the capabilities to hit multiple enemies at once if they are within range. All melee weapons deal melee damage and benefit from any melee specific effects and bonuses.